Focus
Factions want something. Institutions preserve patterns. Both become useful when their goals, limits, and relationships produce pressure.
Practice
Create three factions or institutions. Give each one a goal, a resource, a fear, and a rival.
Design groups that pursue goals, hold power, and create conflict.
Factions want something. Institutions preserve patterns. Both become useful when their goals, limits, and relationships produce pressure.
Create three factions or institutions. Give each one a goal, a resource, a fear, and a rival.
Learning navigation
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